Sunday, April 29, 2007

Virtual imitates Reality

Virtual drug taking pushes online users to far-out alternative reality

Companies will stop at nothing to make a profit.
"...the arrival of virtual dope points to an important new commercial opportunity. If avatars are able to take recreational drugs, it seems obvious that they'll also be interested in buying therapeutic drugs."

"Because it costs so much to develop new medications, drugs companies are desperately keen to find new customers for their wares."

"The introduction of illicit virtual drugs will no doubt bring calls for tough new regulations and aggressive law enforcement. The streets and alleyways of Second Life will soon be filled with jack-booted cops, drug-sniffing dogs and hypocritical politicians railing against hippies and other degenerates."